DGMA8303
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Game Design Studio 2
Course Description
In this course students will develop and lead a team in the production of an innovative computer game. Students will expand on their use of Agile software development methodology, focusing on management. Students will be responsible for organizing and overseeing all aspects of game design, including programming, visual development and user testing. Special emphasis will be placed on narrative design, original mechanic design and art direction.
Credit Hours (Min)
0
Credit Hours (Max)
3
Credit Hours
3
Course Prerequisites
Course Attributes
Applied Learning-Creative Work (ALCW), Upper Level (UPPR)