DGMA6503
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Interface Design
Course Description
This course will examine the theory, design and evaluation of digital game User Interface/User Experience (UI/UX). Students will explore game feel and UI/UX best practices through a series of case studies and studio experiments. Students will analyze existing professional interfaces and construct UI/UX of their own design focused on game feel and player immersion. Emphasis will be put on design for digital games using various input methods in addition to historical and current research in player experience.
Credit Hours (Min)
0
Credit Hours (Max)
3
Credit Hours
3
Course Prerequisites
Course Attributes
Upper Level (UPPR)