DGMA5543
Download as PDF
Asset Production
Course Description
In this course, students will create video game assets for both 2D and 3D interfaces. Students will expand on their use of the principles of animation, character design, 3D modeling, texturing and rigging, and will be introduced to sound recording and production techniques. Emphasis will be given to cohesive design strategies across group production.
Credit Hours (Min)
0
Credit Hours (Max)
3
Credit Hours
3
Course Prerequisites
Course Attributes
Upper Level (UPPR)